This month was a really good on for the DMs Guild. A hugh number of really high-quality products was released, average prices seem to have begun to rise, and the variety of new products on offer has been astonishing. Paring Read More
A little over a month ago I ran a contest on Twitter, with a promise that the winner would receive a custom map from me. It’s taken a little longer than I would have liked, for various reasons, but I’m Read More
How does magic change the way your world functions on a basic level? We’re looking at information storage and communication methods in a world where people can manipulate time and space at will.
A rare side-view map, an update on Friday Fight Night, and my interview with Geek & Sundry.
Glen Copper talks about his new DMs Guild collection, and how creative DMs can make the best use of pre-written adventure modules.
Need an adventure fast? Here’s a list of the top 20 highest rated adventures on the DMs Guild. You’re welcome.
Let’s revisit my Critical Role mapping project, shall we?
How big should a campaign setting be, really? Let’s talk about that, and begin to think about mapping out setting.
One question that comes up a lot on RPG forums goes something like this: My players won’t roleplay their characters! They all just talk in their own voices! What can I do to get them to start acting as Read More
Named for the sound the wind makes through the tops of the trees that surround this quiet forest grove, the Well of Sighs is a long-forgotten altar to a dead god. Far beneath the surface of the water, near the Read More