Welcome to August’s DMs Guild roundup! Every month I gather together some of the best new releases from the DMs Guild. You won’t find many bestsellers here; the huge amount of new content appearing daily means that lots of great work slips through the cracks. It’s my aim to shed some light on those undiscovered gems, and to give you some fun new things to use in your games that you might not otherwise be aware of.
If you just want a quick reference, the table below lists all the products featured along with what I paid for them. If you’re here for the reviews, just scroll down a bit.
|Title||Price||(Suggested Price if PWYW)||What I Paid|
|Encounters in the Savage Cities||$6.95||—–||$6.95*|
|Waters Above: Astral Adventuring||$10.00||—–||$10.00|
|Sons of Ignis||PWYW||$1.00||$2.00|
|101 Curses For Magic Items||PWYW||$0.99||$2.00|
|Champions of a Lost Era||$3.95||—–||$3.95*|
|Umber Hulk Paper Miniature||PWYW||$0.99||$1/month**|
|Chult: Adversaries and Allies||$6.99||—–||$6.99*|
|Mini-Dungeons 1: Caves||$4.95||—–||—–***|
* I received a complimentary copy of this title, but paid for it after deciding to include it in the Best Of.
** I support this creator on Patreon.
*** It would hardly be right to buy one of my own products in an attempt to rise up the rankings faster, would it?
Encounters in the Savage Cities - Jeff Stevens et al.
It's been a while since I've featured a Jeff Stevens product in these lineups, and it's a pleasure to have him back. If you enjoyed Encounters in the Savage Frontier, you're going to love this - another collection of short encounters written by 26 of the DMs Guild's best creators (and me), and illustrated by Elven Tower and Luiz Prado. It's a fantastic collection, and well worth $6.95.
Waters Above: Astral Adventuring - Vesper Burjoski
I've always loved Astral adventures, and 5e is very much low on content for the astral plane, so I was delighted to see this show up on the Guild. Clocking in at 245 pages, this mammoth tome is packed full of everything you could possibly need to run astral adventures. This should be a $30 book, but it's a steal at only $10. Check it out.
Racial Weapons - Brendan Hainline
Short and sweet, Racial Weapons presents 7 new weapons specifically designed for non-human characters. The rules for gaining proficiency in the weapons are simple and clearly laid out, and the new weapon mechanics - Adaptable and Double - are simple and won't break your game. I really like this, and I definitely plan to build on it in some form in my own work. PWYW, and worth a look.
Behold! #1 - Kim Lee
I've been toying with the idea of putting out a spiritual successor to Dragon and Dungeon magazines for a while but haven't had the time to do it, and I'm really happy to see somebody else taking up that mantle. I'm not a huge fan of the Forgotten Realms, but Lee has picked an interesting area as the theme for this first issue. The writing is solid, the ideas are great, and I really hope this goes on to become a regular thing. It's $2, and I fully encourage you to support this new venture.
Sons of Ignis - Benjamin Wilbur
A short one-shot adventure for 1st level characters, with an interesting premise, solid writing, and somegreat opportunites for roleplaying and allowing your party to choose their own way through the adventure - something that is missing from a lot of Level 1 modules. What really sets this apart is the fact that it comes with a custom set of printable dungeon tiles that you can use at the game table. PWYW.
101 Curses For Magic Items - Banjamin Campbell
If you've been following the site this past week you'll know exactly how much I love random roll tables and toolkit-style products. I don't think I've ever seen one specifically for cursed weapons, and the moment I read this I knew it was going to find a permanent home in my game. Cursed weapons are fun, they don't get used enough, and there aren't enough of them in the game. This fixes those issues. Highly recommended. PWYW
Spellcasting Reagents - Robert Tobler
Material components have always bothered me, because in nearly 25 years of playing D&D I've never known anybody to track them or even think about them all that much. Spellcasting Reagents is a really interesting take on the concept; minor magical items that are consumed as components when casting other spells, and grant bonuses to those spells - like forcing Disadvantage on a save, or increasing your Spell Attack Bonus for a round, etc. It's a really interesting concept that's been executed well, and I'm glad to see Tobler has continued to expand on this idea since this was released. PWYW.
Champions of a Lost Era - Alex Clippinger
A selection of really well executed class conversions from 3.5e, presenting 24 updated classes. I'm pleased to see some of my favourites here - Oozemaster Druid, anyone? - and some of the ones I didn't already know are great (I'm a big fan of the Dirgesinger). I haven't been able to playtest all of these, but they seem well-balanced on reading - especially after the recent update where Clippinger retweaked some things. Well worth $3.95.
Umber Hulk Paper Miniature - Marshall Short
I don't care if I did a whole post about paper minis last month. I love them, you should love them, I'm going to keep featuring them. End of discussion. Seriously, just look at this and tell me it isn't worth picking up. PWYW.
Chult: Adversaries and Allies
It's a bold move to follow up a well-received product with one that looks absolutely nothing like the first, but just take a moment to look at that cover. It's amazing. As to the content, this is a worthy successor to Adversaries & Allies in Baldur's Gate, providing a wealth of material - and, of course, tons of NPCs - for games set in Chult. Plus it's formatted for screen reading, which is awesome. $6.99
Mini-Dungeons 1: Caves - PB Publishing and Loot The Room
I don't care if it's tacky to include my own work in this round-up, I'm really proud of this thing. Three standalone mini-dungeons set in caves (hence the title) that can also be combined into a longer mini-arc for your campaign. Phil did most of the heavy lifting - I just drew some maps and threw some ideas around. I've been using these in my games, and I'd be telling you to pick it up even if I wasn't involved in it. $4.95.