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Welcome to October’s DMs Guild roundup! Every month I gather together some of the best new releases from the DMs Guild. You won’t find many bestsellers here (though some do slip through); the huge amount of new content appearing daily means that lots of great work slips through the cracks. It’s my aim to shed some light on those undiscovered gems, and to give you some fun new things to use in your games that you might not otherwise be aware of.
This month I’ve found myself going back to the kinds of things that I always enjoy – namely, trinkets and paper miniatures. I’ve tried to make sure that I provide you with some variety, though; I even got a chance to review a couple of adventures this time around, which is a rarity. I’m also pleased to see that fewer quality products are being listed as PWYW titles. I firmly belive the people doing good work should be rewarded for that work, so it’s nice to see more and more community creators having the confidence to price their products appropriately.
As always, if you just want to see the products I’m recommending, all you need is the table below. Otherwise, scroll down for the reviews and to look at the cover art.
|Title||Price||(Suggested Price if PWYW)||What I Paid|
|100 Shadowfell Trinkets and Pocket Finds Vol. 2||$1.99||—–||$1.38**|
|Grung Paper Miniatures||PWYW||$0.99||$2/month***|
|Heroes of the Planes||$2.99||—–||$2.99|
|Scarab of Death||$3.99||—–||$3.99|
|The White Scorpions Assassins Guild||$2.99||—–||$2.99|
* I received a complimentary copy of this title, but paid for it after deciding to include it in the Best Of.
** This product is discounted by 31% until October 31st.
*** I support this creator on Patreon.
100 Shadowfell Trinkets vol. 2 by The Grinning Frog
By now we all know how much I love trinkets, and these are some really nice ones. The Shadowfell is a cool location that I don't feel gets enough love, and it's nice to have a resource like this to use with it. I particularly like the inclusion of a table of random outdoor events to go with the trinkets.
The White Scorpions Assassins Guild by Hipsters & Dragons
Assassins guilds are a common trope of fantasy RPGs, but I don't often see them fleshed out quite as thoughtfully as this. The White Scorpions are perfect if you have a player who wants to run a good-aligned assassin. There's a lot of good backstory and flavour here, and I love the induction ceremony. The new backgrounds are a nice touch, too.
Scarab of Death by Benoit de Bernardy
This one probably doesn't need my help, but I like it enough that I'm including it anyway. As with all Goblin Stone publications this looks amazing, and including the options for scaling the adventure in an additional document helps streamline the adventure PDF. Benoit excels at creating interesting NPCs with conflicting motives that are clearly laid out to the GM. He's also put some thought into making sure that divination magic won't cut out a large chunk of the adventure, meaning you get to run a mystery adventure at higher levels. I can't wait to run this.
Heroes of the Planes by David Adams
Look, I'm a sucker for Planescape, OK? Especially when it's executed this well. This both looks incredible and is very well written; the AD&D Planescape modules had a very distinct voice, and this captures it perfectly. There's plenty here for DMs who want to run a plane-hopping adventure, and all the mechanical stuff seems nicely balanced.
Hunter by Will Doyle & James Introcaso
Most of the adventures I run for my party are shamelessly stolen from films. Hell, Bulette Storm was essentially Jaws in a field. I've been toying with the idea of writing a Predator adventure for some time now, but it seems the Guild Adepts have beaten me to it. This is a really fun adventure that's excellently written, and once your players realise what's going on you'll have one of the most engaged groups you've seen in quite some time.
Grung Paper Miniatures by Printable Heroes
Paper miniatures. Printable Heroes. Grung, just in time for Tomb of Annihilation. Need I say more? Fine, I'll say more. These are awesome, and you should buy them and use them. OK?
Grimm Encounters by JVC Parry et al.
Taking Jeff Stevens' "Encounters" format and turning it to Grimm fairy tales, this collection brings together some very well-known DMs Guild writers to provide 12 weird, fun encounters based on fairy tales. This is the kind of product that you keep to hand for those times when your players go off the rails, and you'll be glad you bought it when you need it.
Chult Trinkets by Rick Johnson
This is another one that I don't really need to say much about. It's a table of trinkets themed around Chult and Tomb of Annihilation, it's cheap, it's got some really interesting stuff in it, and you should buy it and start dishing these things out as loot ASAP.
Minotaur's Betrayal by P.B. Publishing
The 2nd in a projected triology of adventures by PB Publishing, Minotaur's Betrayal is the follow-up to the excellent Minotaur's Bargain (though it can be played as a standalone too). Where the first adventure was something of an obstacle course, this is a more open adventure of exploration and social encounters. I really like the way Phil is portraying minotaurs in this series; they're very reminiscent of Dragonlance, and I'm a fan of that. I've featured a lot of Phil's work over these best ofs, and this is as good as anything else he's produced. Check it out.