A guest post by Matt Sanders of Dwarves in a Trenchcoat.
10 more adventure hooks to use when you have a game in an hour and haven’t prepared anything.
In which I ramble at some length about The Legend of Zelda and 2 hour one-shots.
10 more trinkets – and another DMs Guild supplement.
How does magic change the way your world functions on a basic level? We’re looking at information storage and communication methods in a world where people can manipulate time and space at will.
Glen Copper talks about his new DMs Guild collection, and how creative DMs can make the best use of pre-written adventure modules.
Need an adventure fast? Here’s a list of the top 20 highest rated adventures on the DMs Guild. You’re welcome.