A rare side-view map, an update on Friday Fight Night, and my interview with Geek & Sundry.
Let’s revisit my Critical Role mapping project, shall we?
Named for the sound the wind makes through the tops of the trees that surround this quiet forest grove, the Well of Sighs is a long-forgotten altar to a dead god. Far beneath the surface of the water, near the Read More
This is the first overland map I’ve drawn in a while, and I’m going to need more practice before I’m fully happy with them. Still, I don’t feel like this is a bad start. This isn’t anything to do with Read More
I asked for map prompts on Twitter, and one of the ideas I was given was a bank. I knew that I’d drawn one in the past, but it took me much longer than I would have liked to find Read More
I wanted to do something fun today, so here’s a map that also doubles as a printable d6. Because why not? [Click to embiggen]
I spent a long time trying to decide on something to draw for today’s map, and kept coming up blank. Eventually I decided to spend some time going through my collection of old modules, and I unearthed something that I’m Read More
You may well have noticed that this map is rather late. There’s a long story there, but the short of it is that my site was hacked and it took my a while to get access back. It’s sorted now, Read More
I’m still playing around with isometric maps, trying to get more comfortable with them. I’m still not confident enough to put any real decoration on them, but I’m going to try and be more adventurous with my next one. For Read More
I’ve been seriously busy this week and haven’t had much chance to work any Loot The Room/DMs Guild stuff; I’m due to present my MA research project in a little over a week, so that’s taken up rather a lot Read More