In which I tackle a map from one of my favourite old-school Dungeon Magazine adventures, as well as the island of Chult.
A little over a month ago I ran a contest on Twitter, with a promise that the winner would receive a custom map from me. It’s taken a little longer than I would have liked, for various reasons, but I’m Read More
A rare side-view map, an update on Friday Fight Night, and my interview with Geek & Sundry.
Let’s revisit my Critical Role mapping project, shall we?
Named for the sound the wind makes through the tops of the trees that surround this quiet forest grove, the Well of Sighs is a long-forgotten altar to a dead god. Far beneath the surface of the water, near the Read More
This is the first overland map I’ve drawn in a while, and I’m going to need more practice before I’m fully happy with them. Still, I don’t feel like this is a bad start. This isn’t anything to do with Read More
I asked for map prompts on Twitter, and one of the ideas I was given was a bank. I knew that I’d drawn one in the past, but it took me much longer than I would have liked to find Read More
I wanted to do something fun today, so here’s a map that also doubles as a printable d6. Because why not? [Click to embiggen]
There’s no journal update this week. The Friday Fight Night posts represent about 4 hours worth of writing every week, and in getting caught up on commissions and other work I haven’t had the time to write it. I’m also Read More
I spent a long time trying to decide on something to draw for today’s map, and kept coming up blank. Eventually I decided to spend some time going through my collection of old modules, and I unearthed something that I’m Read More