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The Hall of Whispering Gods serves as the last test for initiates wishing to gain access to the mysteries of the Ancients. The long, narrow corridor is lined with statues of the Ancients embedded in the stone of the walls themselves. Each statue whispers unholy secrets to those who pass, testing their will and their sanity and leaving them either dead or wise beyond belief.
Their long walk is observed by Elders and tutors from the balcony rooms set to either side of the hallway. Their discussions are not for the ears of the initiates, but their judgement will be cast down in the ritual chamber that lies at the end of the walk. There initiates will either be welcomed in to the fold, or else sacrificed to the Ancients to atone for their unworthiness.
The Hall of Whispering Gods was a quick freehand sketch, hence it not quite lining up to the grid. I also tried a different approach to shading the borders – I’m aware that my maps look a little too much like cheap knockoffs of Dyson’s fantastic creations, and I’m trying to find my own style. This isn’t it.
If you use this map, please do let me know!