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I’ve always had something of a fascination with mazes and labyrinths. When Tomb Raider 2 was released back in 1997 I spent most of my time running around in Lara’s maze (as well as locking the butler in the fridge). Similarly, my favourite part of Harry Potter and the Goblet of Fire was the third task and Harry’s encounters in the giant hedge maze.
This labyrinth was more of a creative exercise than anything I plan to use in my D&D game. I wanted to design a large labyrinth that wasn’t a traditional circular or square design. Initially I tried to hide a dragon’s face in the design, but in my attempts to make it less obvious I also destroyed any resemblance to a dragon. Instead I was left with a vaguely horned face, which became the titular Horned God.
At the centre of the labyrinth a narrow staircase descends in to darkness, allowing the truly worthy to enter the Horned God’s temple and the glorious horrors that await it there. If I were to place this labyrinth in a game I would probably populate it with a whole host of dark creatures and mind-altering magics, but as this was just a bit of fun I haven’t put any thought in to that.
Feel free to use this design in your own games, and please do let me know how it went if you do!