These monsters were created by rolling random results on my random monster generator.
The monster approaches, skittering like an insect, with the strong smell of rotting wood. It is slowly sinking into the earth. It is a…
Damage as Small Beast
The more the city of Troika spreads the more the wilds outside it resent the encroaching concrete steel and glass. The Thorgnats are a living manifestation of nature’s irritation with the constant expansion of the "civilised" city. A pest best driven from the city or left to the owls, a Thorgnat infestation in your garden means other, bigger pests from the wilds can’t be far behind.
The monster approaches, whispering your name, with a cracked porcelain mask over its face. It is arguing with itself. It is a…
Damage as Modest Beast
Beneath the mask is a writhing, pitiful pile of secrets and lies. The Semascere knows your deepest, darkest machinations and wants to make sure you know it knows. They’re often employed by rulers to keep those around them in check. They’re often killed by rulers for failing to keep their mouths shut.
The Semascere has access to Languages and Natter.
The monster approaches with the sound of glass breaking, endlessly. Its skin is translucent. It is lost and hungry. It is a…
Damage as Fusil or Modest Beast.
Scourge of churches and tall, shiny buildings everywhere, the Glass Eaters roam Troika in search of their next meal. Some say they are the result of strange experiments gone awry (but that’s what some say about most things they don’t understand). Others are convinced that the Eaters are what happen when Tower Wizards don’t properly dispose of their glassware. Whatever they are, they’re ugly as hell and they’ll eat the windows right out of your house.
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