One of the dangers of making this project a weekly commitment was that I’d have a week where I simply didn’t get much done on it, and therefore didn’t have much to write about. This week is one of those weeks. I contemplated simply skipping this post, but I don’t feel good about doing that. […]
A relatively short one by the standards of this series, as I try to figure out exactly how this campaign is going to be built and run. We’re still talking hex/pointcrawls, but I’m starting to develop a method for building the campaign that allows for both narrative and exploration.